Speed aware drums! While taking the advice just above, I do recommend to tune the envelopes of your drums so they don't sound strange when you do little SPEED/SWING adjustments - this will allow you to integrate live speed changes in your songs keeping your kicks stable! setting MDC to about, and MSC around ) - this will make your kick much more consistent every time it plays! Sweep Depth & Speed tips: I recommend you to make your kicks using high Depth, and low Speed (i.e. Copy often! I usually start my loops with making good kick, then I copy it over rest of the pattern where I want kick to play! Same applies to rest of instruments, it's super easy to make cool random sound, paste it few times around and do small little changes Small loop first! Starting from scratch, on 4th CTRL row I place, looping the first 4 rows only - That allows me to make couple sounds and drums first without need to constantly restart the sequencer just to hear what you're working on! Using emulator with rewind function is highly recommended! It's mostly to prevent mistakes above, saving you stress and rewinding back the mistake! I'd recommend to keep manual close - I tend to forget the combos required to do things - it's easy to make difficult mistake ruining your loop, like accidentally randomizing whole row or loading the original state of the loop, reverting your progress! cajoNES+ Deluxe version is required as we need saving and loading to store our track! In this guide I want to show my way around the program, from early start all the way to finished song/set! If you played with cajoNES, you probably noticed how fun it is to use, and make up stuff on the go - The manual ends there, leaving user to figure out themselves how to make anything longer than 1-2 loop. I'm extremely happy to be able to bring it all back to life!ĭear Chipster, if you enjoy my collection of knowledge below and would like to contribute to it somehow, feel free to post here or DM me with content that would fit well here, or with a suggestion that would improve it! (2021 edit:) Months after that, having Neil Baldwin responding to emails, uploading copies of his sites and releasing source code of his software is extreme success of this little guide and personal achievement, especially considering how I still remember 10 years ago all that software being released, being excited about it all even though I had no clue how trackers work, or how to make chiptune at all. My goal is to to change that, starting here! NES audio homebrew is criminally underappreciated compared to LSDJ, and overshadowed by trackers available on modern platforms. ![]() (Original post in 2020:) I wanted to create a main post somewhere on the internet that collects all audio tools available & designed to make music using NES console or emulator, focusing on native music making solutions! I got idea for it after I discovered that nes-audio com site belonging to Neil Baldwin, genius who created trackers on NES disappeared early 2020, and even genius himself went absolutely offline.
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